Conlangs & Computer Games, part 4: What Does the Fox Say?

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Most introductory courses in linguistics involve a type of exercise meant to imitate what’s known as fieldwork: A range of methods for collecting and analysing information about languages you don’t speak yourself. This isn’t because fieldwork is the automatic fate of every linguist, but because these exercises are an effective way to learn about the nature of language. When learning to collect linguistic information this way, you get a sense of what kind of information can be conveyed grammatically, and how.

But as mentioned, not everyone who studies linguistics ends up doing fieldwork. I personally haven’t yet needed to use those methods in a professional context, and since it was a large part of my introduction to the field, I …

Conlangs & computer games, part 3: Ancient robots in space!

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Conlangers are generally aware that their hobby is a little bit inaccessible. It’s one thing that you need some knowledge of linguistics to invent interesting languages, but quite another that it takes a similar level of knowledge to understand and appreciate the decisions made in someone else’s conlang. A detailed noun class system can subtly express a lot of cultural nuances… but only to an audience who knows what a “noun class system” even is. This nuanced inaccessibility is a trait which the medium shares with the 2019 video game Heaven’s Vault, developed by the English game studio Inkle. The game takes an experimental approach to language, game mechanics and narrative, and this is at the root of …

Conlangs & computer games, part 2: The reconstruction of Babel

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We just can’t let that tower go, can we? When it comes to linguistics in pop culture, and to conlangs in particular, there’s no getting around the Tower of Babel. Chants of Sennaar is a video game released in 2023 by the French studio Rundisc, and it does not bother with sublety when taking its influence from the story of the Tower of Babel. But the confidence is well-earned, as it puts a spin on the story’s themes and makes great use of the medium’s interactivity and the unique opportunities that conlanging provides.

This is part two of a serial about conlangs – i.e. invented languages – and their role in the world of video games. Part one can be …

Book Review: ‘In the Land of Invented Languages’ by Arika Okrent

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Not so long ago, I was a stranger in a particularly strange land. The land was that of invented languages, and my guide was Arika Okrent, linguist and professional writer. My ticket was a bright red paperback with zany white lettering on the front. The journey lasted just over 800 years – the length of the recorded history of invented languages. Or perhaps that was the destination rather than the journey? I seem to have reached the outer border of this metaphor, so let’s cross over to a more tangible overview of Okrent’s book.

In the Land of Invented Languages was released in 2009 and is 293 pages long. The book is the result of five years of research into …

Conlang-week in Aarhus

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Increasing numbers of films and television series incorporate fictional languages to create authentic fantasy settings. But who makes these languages? Meet two language creators and hear about their work. There will be a workshop and two talks at Aarhus University. The events are free, and everyone is welcome, students and non-students alike!

Wednesday 14th september, 4-6 pm, 1441-112:

SOLIA-workshop with David J. Peterson and Jessie Sams: “From beginning to translation – a historical approach”

Thursday 15th september, 4-8 pm, 1482-105 (Nobel auditorium):

Talk by David J. Peterson & Jessie Sams

Friday 16th september, ViGør, 2-4 pm, 1481-264:

Talk by David J. Peterson & Jessie Sams

 

Read more about David J. Peterson (in Danish)

Creator of Dothraki language from Game of Thrones visits Aarhus University

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The creator of the fictional language Dothraki, from the HBO series ‘Game of Thrones’, will fly all the way

from Hollywood to Aarhus University on 14/9 – 19/9 2022, where he will give a presentation on his experience as a professional ‘conlanger’.

He will also be holding an informal meet-and-greet where there will be the opportunity for an autograph or a selfie!

A conlanger is a person who creates fictional languages, or a language that did not emerge naturally. David J. Peterson is probably the most successful conlanger in the world. He is Hollywood’s “go-to conlanger” and has therefore created a considerable number of fictional languages ​​for movies and series such as: Thor 2, Defiance, The Witcher, Game of Thrones,